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DevLog #2 - A little change of plans and the next update

Hello folks,

I've listened a lot of players these last weeks and gathered a lot of feedback from gamers at the SBGames, that made me changed update release plans a bit.

So, instead of releasing the "Infection Update" this week and the "Production Update" in a couple of weeks, I'm going to release them all together, so the game feels more complete and I can speed up the game development as I won't have to work in the same mechanics twice.

This way, the next update is going to make big changes in the overall gameplay, with new features like:
- New UI
- 12 new buildings (including placeable storerooms)
- 4 new products (to produce and sell)
- Name your disease
- Revamped selling mechanics
- Revamped disease creation mechanics
- Revamped infection mechanics
- Raw material
- Logistics mechanics and cost
- Disease combos
- New tutorial
- Bug fixes
- And more...

I hope you all understand why I had to change the plans and I believe you'll like the upcoming results.

See you soon! ;)

Tiago