The Bandit is very different from the Adventurer. Starting with zero energy, the Bandit must execute skills to gain temporary energy. This energy can then be used by other skills to unleash large amounts of damage. The maximum energy is 50 at this time.
Stab - 150% Weapon Damage and +10 Energy.
Assassinate - 100% Attack Power Damage per 10 Energy.
Focus - +5% Critical Damage chance for 10 minutes.
Stun - Stun for 4 seconds and +20 Energy.
Stun -> Stab -> +30 Energy -> Assassinate 3 * Attack Power Damage -> 0 Energy
It's a very different play style that can be quite fun!
All Jobs have their own Quest Logs so, no need to just grind monsters!
-AO
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Look for this in our first Patch coming by the end of the week!
Have Fun & Keep Gaming!
