Hi guys,
as we needed to drop the update for January we're back in action with the February Update. Without further redo, here's the changelog:
-
Bugfixes
- Reformatted agricultural store menu dialogs to accomodate wider language texts.
- Fixed having veggies in a greenhouse after starting a new game.
- All old trailers can now be connected to new tractors. Additional
- New greenhouse plant: Melons. Seedlings are available at the agricultural store.
- New inventory items: Melon, Canned Melon, Apple & Melon pie. - Apple & Melon pie is cooked by wife, if player has apples and melons stored in the pantry.
- New feature: Scarecrows - Scarecrows can be placed in a predefined place in player's orchard and in the middle of fields. - Scarecrows increase crops in orchard (2x more apples) and in fields (by additional 10%) - Scarecrows cost 150 euro each, but they increase SP on creation. - Places where scarecrows can be build are visible in Engineer's Sight. - Scarecrows on fields have collisions disabled when driving (to not mess up field work)
- New feature: Apples on trees - Apples grow on trees, both in player's orchard near the house, and elsewhere in the world. - There are more apples in player's orchard than in the other (far away) trees, but any can be picked. - Apples are green 20 days after being picked up, and turn red (ripe) 40 days after being picked up. - Green apples cannot be picked up, only red apples can. - Nearby apples ready to pick up are highlighted green in ES.
- Added ability to order fertilizing on player's fields (workers).
- Improved buyable kitchen model and textures.
Best,
your Toplitz & UMEO Team
