Hi guys,
Here's an update inbetween. We hope you like it. :)
Bufixes
- Fixed rare error of possible freeze of multithread stalls (resulting in a hang or a crash).
- Proper sounds of lawnmower when driving and mowing.
- Fixed rotation of Lemming plow.
- Improvements to vehicle stability.
- Fixed tricky bug of selecting a tool or a scaffold when exiting a vehicle.
- NPC faces, hair models and textures should not change across saves.
- Scholar achievement unlocks when kid turns 7.
- Fixed bug of selling hay bales for no money.
- Fixed bug of hay piles displayed with different translucencies, appearing and disappearing.
- Vehicle mirrors properly reflect vehicle colors.
- Terrain and objects in the mirror are actually properly lit.
- Fixed bug of incorrectly restoring harvester colors from save.
- Fixed bug where it was possible to see a carried tool in the air when milking a cow.
- Removed ability to fill fertilizer with seeds in home magazine.
- Fixed flickering decals on Fliegl Bull.
- Fixed clipping issues in grain spills with Fliegl Bull.
- Fixed bug of respawning motorsense after leaving (or selling) it somewhere and reloading game.
- Fixed issue with character waypoints in quests.
- Fixed issue that home magazine could fill manure sprayers with seeds.
Balancing
- Chicken price increased to 25.
- Fertilizer buyable up to 5000 kg at once.
- Rebalanced torque params when pulling two trailers.
Additonal
- Size of .bld save file reduced from over 300 MB to about 3,6 MB.
- Increased radius of test zones for detecting a vehicle (low or flat vehicles are easier to enter or sell).
- Introduced Auto-Baling: When baling hay with bale trailer attached, created bale gets automatically put on the trailer.
- If attached many bale trailers after the baler, they are gradually being filled up with bales.
- If trailer attached, but no bale trailer (or full), bale gets dropped directly on the ground.
- Introduced ability to sell building materials. These need to be put on the ramp (exactly the same as where they appear when bought) and approached by player.
- Number of chickens increased to 20, with proper world nests and places for eggs.
- Master engineer achievement needs 25 fixed buildings instead of a 100.
- Inventory fits 36 items (out of total 31).
- Field areas are calculated more correctly.
- Player fields are marked green on the map.
- Fields with temporarily allowed work (quests) are marked orange on the map.
- Up to 1020 hay piles are displayed at a time, sorted per camera distance.
- When repainting harvester with header attached, header receives harvester color on the fly.
- Harvester lift properly inherits harvester color.
- Slimmer physics for harvester. Should be easier to fit into home fuel station.
- Performance optimizations for mowing with a driveable mower.
- Game periodically looks for headers upside-down and fixes their rotation if found.
- Manure can also be bought in the agricultural store.
- Introduced new fertilizer: Fert-ex - expensive, but acts as normal fertilizer and manure combined.
- Added outdoor lights on player's farm.
- Introduced new quest type: Delivering produced goods (tomotoes and pumpkin soup).
Best,
your Toplitz & UMEO team
