Progress has been continuing steadily toward what will be a major update!
It will be a little while longer before this update is released, partly because of the significant nature of the new features/fixes and partly because of less visible work on the back-end. Thanks to a new test machine I am looking into some issues I am aware have been affecting some high-spec systems, e.g speed-related issues with the UI and minor graphical issues.
Some things to look forward to very soon:
- New alien variants, including phase-shifted aliens that can walk through walls!
- A new alien base type
- More diverse alien variants in early levels
- Improved alien AI
- Changes to combat drones