Hello all!
Big update is here. It took us a while, but it full of new features and pretty stable. If you want to test new features you may switch to that branch in Betas tab(right-click on SkyHaven->Properties)
Important! Saves are incompatible.
Improvements:
- custom runway exits(building runway exit as an object)
- buildings across each other
- vehicles relocation from one parking to another
- eras switching and eras windows(without descriptions for now)
- added era dependent vehicle upkeep and fuel prices, сorrect indication for vehicle upkeep
- snapping ramps on roads
- count salary every 10 minutes, withdraw every hour
- added a possibility to build roads by adjustable grid step(buttons shows in road building mode)
- background color for pending flights depends on if there is at least one ramp that can serve it
- balance tweaks(prices, salary, rewards)
- many internal improvements and bug fixes
Bug fixes:
- fixed terminals ground positions
- optimized roads batching
- fixed propellers spinning for DC4
- fixed vehicles stuck on junctions
- fixed a crash during loading from a save file
- fixed a bug with ghost objects after placing a new object
- fixed a crash after research tarmac roads
- adjusted airliner tooltip description
- turned off the main light on Dragon Rapide
- small config fixes
- fixed a crash with passengers
- fixed vehicle teleportation button(should be used only if a vehicle got stuck)
- decreased runway zones
