Version v1.19b8 has been released. Patch highlights are:
- Navigation Room now has more data on locations
- Moved the visuals for intercepting enemy transmissions in-mission up so it wouldn't overlap with older messages
- Mission Briefing room looks nicer and can use spacebar and enter to skip messages
- Aquila and Reaper tech, and an Aquila unit are now offered as mission rewards
- Fixed Alliance Hoverplanes Tech now giving the player access to building more of them
- Missile Turrets now only fire one missile when ordered to attack and have an ability to switch to continuous mode
- Added Disruotion Field heavy missile to the ship optional heavy missiles list, so you can build them as an extra ability for Praetors
http://www.indiedb.com/games/slizer-strategy/news/sbms-v119-updates/
I'm debating having the next patch be the last one, and having all new additions (unless theres something this version clearly needs) into a heavily updated new version of the game that I hope to price at 5 USD and regional equivalents. If I haven't addressed an issue that you think is necessary or even just would be very nice to have, please tell me in the game's Steam forums so I can add it ino the next patch before working on the paid version of the game. This free version will always remain free and will get new content, but, I feel there are some major changes that would better go into a new game.
Thank you to everyone who's helped improve the game, but more importantly to everyone who's enjoyed it.