Hello again, airport CEO!
As a result of the steady and qualitative bug reports we receive with the new in-game bug reporting tool we're deploying another update with important fixes and a few improvements.
Below is the change-log for Alpha 27.7-1:
Release notes - Airport CEO - Version Alpha 27.7-1
Improvement
- ACEO-28] - Contractors should fall back to drop off site if all construction is complete and no suitable staff room is found
- ACEO-4647] - Add warning text when to disabling "default" businesses as player need to install mods to cover up for the disabled businesses and contracts
- ACEO-4673] - Add unwalkable border for small ATC tower and vehicle check-point
Bug
- ACEO-4430] - Aviation fuel contract can give zero fuel cost if set as business class "cheap"
- ACEO-4434] - Management sub-panels overlap when opening panel via lower interaction menu buttons without opening the management panel prior
- ACEO-4439] - Construction dirt patch does not always remove itself correctly on construction object completion
- ACEO-4446] - Contractors do not always return to an available staff room when there is no construction demand
- ACEO-4516] - No airline contracts being offered if mods doesn't have small aircraft types and user only has small stands
- ACEO-4527] - Amount of contractors deployed in world not correctly set when attempting to dismiss all
- ACEO-4644] - Not receiving any GA if use default is set to false
- ACEO-4659] - Contractors can in rare instances be deployed twice
- ACEO-4661] - Lack of delivery content type counter synchronization can cause new construction orders to not be recognized by the system
- ACEO-4662] - Employees do not exit a room if the staff rooms allowed types change or if it closes while they rest or work
New Feature
- ACEO-4660] - Implement buttons to quickly access the public Trello development boards on main menu
