Hey everyone!
After a bit of a small delay, partly from being overworked and partly from due to that overworking not wanting to push non-tested code, 0.21.8 is now deployed. It brings a few new important UI updates to better communicate how systems function but we'll keep working on this throughout the day as well as pure bugs in terms of deadlocks and broken stuff.
About forum signups: We still have issues with forum signup confirmation e-mails. If you want to be manually approved, comment your user name below and we will expedite it. Thanks everyone!
Please refer to the patch notes for what's been fixed:
Release notes - Airport CEO - Version Alpha 0.21.8
Improvement
- ACEO-836] - All conveyor belt types can now be removed with CTRL if any type is selected.
- ACEO-837] - Taxiway path is now instantly demolished
- ACEO-939] - Improved baggage handling simulation when on-loading and offloading at stand and cargo bay
- ACEO-941] - Code refactoring of pool related placement of objects
- ACEO-944] - Implement moving baggage arrows to better highlight baggage flow
- ACEO-946] - Enable a secure zone overlay on stands to better communicate need for zoning around the stand.
- ACEO-955] - Conveyor belt no longer rotate in the direction you "drag".
- ACEO-960] - Reduced rent per square meter by 30%
Bug
- ACEO-161] - WASD acceleration is too strong when you zoom in
- ACEO-276] - Sandbox mode is not working properly
- ACEO-550] - Cannot to delete conveyor belts underground (press Y or select any belt to use CTRL demolish)
- ACEO-736] - Orphaned baggage is left behind when loading via cargo bays for service truck departure
- ACEO-791] - No longer possible to place Check in desk inside secure area
- ACEO-828] - Deadlocked vehicles when arriving to the airport
- ACEO-831] - Orphaned baggage is not removed when aircrafts leave
- ACEO-947] - Minor null reference exception handling on passenger and interaction items related code
- ACEO-948] - Orphaned baggage carts can randomly spawn next to other carts on loading
