
Hey everyone we're back with an update at the start of the month and we're moving the Test branch to both Candidate and Default. Thanks again to everyone that helped us out by trying out the Test branch. We could always use some more help though, so if you want to get the latest updates but are willing to deal with bugs, please do sign up for the Test branch!
New Special Teachers
Some of you may have noticed that our trading cards featured notable historical teachers. We were able to finally get them in the game! The teacher stats are still randomly assigned, but you can now select people like Plato, Charles Babbage, and our national hero, Jose Rizal.
We've also tweaked the teacher stats a little bit to make finding just the right teacher just a little bit more challenging.
Income

This is something folks have been demanding for a while now, but finally you can earn a little extra income for every use of the vending machine or cafeteria.
We've also updated the UI a little bit so you can now check your daily spending by clicking on your money on the top panel of the screen, instead of listing all your expenses on the whole screen like we used to.
Sanitation Reports

The player can now see some dirt related information through the sanitation reports tab, which can be accessed through reports. Check how much dirt is actually in your school, and also see which trash cans are always full so you can place a couple more.
We've also updated the Delinquency reports screen to show you how long a student has been in counseling.
Special Rooms
Your special rooms have been oddly unused during class hours, but that's all changing now! Special rooms will now be used during class hours. Only one class can use a special room at any given period. Classes nearest to the special room will be prioritized. and they will take turns using the special rooms. Classes held in special rooms will give students more learning, which gives you an additional incentive to build them.
Note : Classes will have priority over special rooms during free time, and most special rooms will now have a chalkboard as a requirement.
Varied Paintings

Similar to the variable snacks coming from the vending machine that we shared last update, new paintings can now be created when the students are painting in the art room. Can you recognize the paintings?
UI Updates

You can now see the number of available chairs per year by hovering over student icon. Now you can easily tell when you don't have enough chairs for your students!
Dismissal/Detention has been added to scheduling, to show you when students are going to detention.
Added don't show again checkbox to instructions at start of game.
Tooltips have been added to school evaluation to explain how the school is graded.
New Grants
We added a couple of new grants to help explain the usage of the worker routes and the playing field.
Balancing
- Slightly reduced chances of objects losing durability
- Some dirt and hygiene related balancing to reduce sickness
Known Issues
If you are having trouble loading a save file, especially a large school, please try restarting the game and loading it again. We're investigating the problem but it seems some save files will randomly have trouble loading, but then work fine the next time.
Bugs Fixed
- Fixed bug where Delinquency grade was wrong.
- Students not going to clinic - increased priority of students going to clinic
- Janitors are ignoring their routes - reduced janitor range to reduce chance of them being distracted by litter.
- Workers are not building when assigned to route - this is expected behaviour but we added text to the worker route info box to explain this.
- Daily spending assertion error on load
- Minor grammar error in delinquency tooltip - changed settings to setting for the delinquency tooltip on the school creation screen
- Disciplinary action grant unlocked without completing prerequisite grant - fixed by setting the right parent grant.
- Only 2 paintings are being completed in the art room - fixed by adding the new paintings
- Road can be deleted by right clicking
- When there are no garbage in garbage area notification say 'you have no dumpsters in garage area' - fixed typo
- Principal can't find office and not being assigned to office
- User gets stuck when they start the school year minutes before the day ends
- School timer stops when the user clicks the Start School Year button on Year 2 before the day ends
- Clicking on the Notification for a Broken Object Moves the Camera to a Random Place
- The "Start School Year" button remains green after firing the Principal
- Fixed some issues where player is unable to load save files
- When unticking the Detention Room checkbox, the Schedule does not update accordingly
- Students sometimes stuck in principal's office - fixed by prioritizing going home over going to the principal's office
