Set bSmoothFrameRate back on by default, which locks the frame rate at 62 fps and may cause screen tearing on some video cards. Did this in order to avoid runaway function calls.
Stopped re-sorting squad leader popups. They had been getting sorted on every tick, which really wasn't necessary. I reduced it to once a second, and then got rid of it entirely.
Fixed skill level-up cards. Blades, heavy weapons, marksmanship, healing, spellcraft, and control cards now add to those skills as intended.
Possibly fixed issues with pawns disappearing for no apparent reason. I think they were getting teleported or the ground under their feet disappeared and they probably fell out of world and were destroyed. I changed the behavior to teleport them back to a default position instead of destroying them.
Possibly fixed issue that was preventing pawns from returning to their desired locations, which sometimes ended up with them in the void. Now the game will keep retrying the teleport in circles of increasing distance from the desired location.
Possibly fixed issue where characters would get hung up on obstacles during battle and couldn't return to their lances and teleporting them failed.
Equipment optimization button now working as intended for optimizing leadership and defense.
Lances with negative leadership no longer get disbanded or have leaders separated from the lance.
Increased scrolling speed in inventories.
Improved support for non 16:9 aspect ratio monitors.
Resized tooltip window so text does not get cut off.
Added NPC to night time denizens of Ramliyah and Ellismuir.
Edit: Also added ability to load the Autosave from both the start menu and the pause menu.
Fixed some broken level transitions, changed music inside the pyramid gate. Darkened the sand in the desert so it's not so blindingly bright, and you should be able to see the movement decals on it better.
