Added tooltips to character sheet.
Reworked the cave battle map, but not sure if crash bug is still there.
Load game from main menu now has a transition instead of going straight to loading screen.
Possibly fixed rare bug that causes some of your characters to run off when they go to the lance deployment screen. (I think I didn't clear their destinations from when they were on the world map.)
Your lances no longer disband, and characters don't get kicked out of lances after level-up.
Wider extent traces to make occluding buildings translucent.
Changed loot windows to move faster, disappear sooner.
Fixed lamplighter textures.
Fixed visual bug of flickering background during lance setup
Changed camera field of view so it's closer to isometric.
