0.6.158Update
【Adjustment of appearance】
The appearance of defensive missiles has been optimized, and new animations and special effects have been added
【Opening expert HP adjustment】
Giant Expert health changed from 0 to -200
Elite Expert health effect changed from -100 to 0
【Adjustment of expert mechanism】
Added 2 experts that increase the price and stats of each unit. These experts only appear when neither side has such a unit
【Experts added or grade, effect adjustment】
Cost Control Expert (Gambit Expert) : Gain an extra 100 per turn, but your unit damage and health are reduced by 15%
Fortress
-Level 2, the crafting cost of the fortress is reduced by 100 and the damage and health are reduced by 30%
-Level 2, the fortress's damage is increased by 30%, health by 30%, range by 10, and movement speed by 3
Marksman
-Level 2. Longbow range increased by 30 and damage reduced by 25%
-Level 2: Longbow cost reduced by 50
Vulcan
-Level 2: Vulcan damage increases by 50%, range increases by 20, but health decreases by 50%
-Level 2: Vulcan Health increases by 40%, range decreases by 10, and movement speed increases by 3
Melting point
-Level 2, melting point health increased by 70%, movement speed increased by 3, range decreased by 15
-Level 2, Melting cost increases by 100, damage and health increases by 50%
Rhino
-Level 1: Rhino cost reduced by 100, damage and health reduced by 30%
-Level 2. Every time the Rhino kills a unit, it increases its damage by 10% this turn
Wasp
- level 1, pawn bee cost is reduced by 100, but attack power is reduced by 30%
-Level 2, Wasp cost increased by 100, range and health increased by 40%, range increased by 20
Mustang
-Level 1: Mustang health increased by 200% and range decreased by 15
Steel ball
-Level 2: Ball range increased by 40 and health decreased by 40%
Fang
-Level 2, you can buy Level 5 fangs directly
-Level 1: Fangs damage, health increased by 40%, range reduced by 15
Crawler
-Level 1, crawler upgrade is free
Overlord
-Level 2: Overlords have 60% health and 30% damage
-Level 2: Overlord cost reduced by 100, range increased by 10, attack and defense reduced by 20%
Sledgehammer
-Level 1: Hammer cost reduced by 100, attack and defense reduced by 20%
-Level 2, Hammer's range increases by 30 and health decreases by 30%
Hacker
-Level 2: Hacker's range increased by 30 and conversion speed decreased by 35%
-Level 1: Hacker health increases by 300% and range decreases by 30
Arclight
-Level 2: Reduced cost of arc by 50
-Level 1: Arc Health increased by 200% and range decreased by 15
-Level 2, Arc range increased by 40, damage reduced by 30%
Phoenix
-Level 1: Phoenix cost reduced by 100, damage and health reduced by 30%
-Level 1: Phoenix range increased by 20 and damage reduced by 30%
