-Big changes and optimizations for forces.
-Replace the shield axe soldiers to the Chinese style model
-Optimized the ratio of the model to the map.
-The intensity of the war will increase over time.
-AI's desire to launch war increases over time.
-Add observer mode (GM command: SetObserver)
-Increase the tendency of the AI to gather the army (player hosting AI and non-player AI)
-Change the game icon in the steam store
-Increase the collision volume of the army
-Increase the scope of the army to find enemy to attack
-Right-click the city HUD panel to trigger an attack command.
-Increase the range of troops and cities available for click.
-The army can not move while in fighting.
-When attacks thieves, the low-morale army will retreat.
-Army can not retreat for a short time once they were involved in a combat.
Note: This update is not compatible with the old Archive
