V1.4 patch notes :
New contents :
- New options :
- Enable Shadows
- Enable Tips
- Speech volume
- Background volume
- Restart game
- Performance of the game increased
- Sea is more realistic and improved
- Territory captured by your team are visible and revealed now
- Helicopters have a lighter circle and visible clearly now , also they can reveal enemy units around
- Sentence " you win " changed by : " Victory ! "
- Sentence " you lose .. " changed by : " You have been defeated ! "
- Usa team units can spawn now tracers on sands on moving
- Tracers of units on sands appear and visible only when the unit is visible
- The Budget text color set to red : if you cannot buy any unit
- The Budget text color set to orange : if have budget from cost of lowest unit to highest cost of unit
- The budget text color set to green : if you are able to buy any ground unit
- If no fuel resources you got , you can still move the soldiers when you have ( soldiers + vehicles ) selected
at once
Bug fixes :
- Quit function is fixed completely ( sorry for this annoying bug )
- Playing a new raid ( after a first raid played already ) work fine without bugs
- You can choose between difficulties even when they are not appearing ( bug fixed )
- Mouse cursor working and appearing now on all layouts
- Green barracks of military base dont get visible of enemy russian base ( while playing with usa ) , bug fixed !
- Lighter zones of Captured territories dont show enemy soldiers ( as playing with russian army ) , bug fixed !
- Enemy team have the ground of their military base invisible ( bug fixed )
- Countdownterritory counter of territories , get now in front of asphalt roads of military bases
- texts ( money text / fuel text / population text ) return to green color now on a new game started
- enemy team usa can build military only in territory n2 ( bug fixed , they can build on territory 2/3/4 now )
- After restarting a new raid fuel factories smokes are not visible ( bug fixed )
- When base upgraded the following text appear " military base created " now it is : " military base upgraded "
- The notification text saying that military base builded , have now fixed position
- On click on military base icon , the upgrades icons stay visible ( bug fixed )
- Tractor begin destroying wrong first house when building military base on territory n7 ( bug fixed )
- Soldiers of gard posts in military base , cannot be clicked now
- M2 gunners in bunkers on coasts not visible when playing with team usa ( bug fixed )
- M2 guns in bunkers on coasts not visible when playing with team usa ( bug fixed )
- M2 gunners in bunkers of coasts have shooting range more then visibility range ( bug fixed )
- Wrong angle of gard post when creating military base on Territory 13 ( bug fixed )
- Health bars of T-72 called from support waves are behind the tanks ( bug fixed )
- Aircraft carrier is behind the sea ( bug fixed )
- Circle sandbags fortifications of canons sometimes are not visible ( bug fixed )
- ( added money text / added fuel text ) dont have text fonts ( bug fixed )
- Text message " Click now on a big territory " not well positioned on screen ( bug fixed )
- On capturing fuel territory text message " +50fuel/min" spawn before "+25fuel" : bad ordering of spawn ( bug fixed )
- Soldiers icon on minimap not visible when they are on boats ( bug fixed )
- Soldiers now spawn 2 feet traces on sands instead of 1 ( bug fixed )
- wrong angle of circle sandbags in military base created in territory n7 ( bug fixed )
- wrong position of military base ground in military base created in territory n7 ( bug fixed )
- The crosshair icon and stop icon get invisible now when all units selected are dead !
- 3 usa enginners build military base on territory n4 instead of 4 enginners ( bug fixed )
- 3 usa enginners build military base on territory n2 instead of 4 enginners ( bug fixed )
Balance :
- M2 gunners and soldiers on coasts in bunkers reduce range of fire : 1200 -> 1100
- M2 gunners and soldiers on coasts in bunkers increased view range to 1300
