First update of the year! This is a pretty small update, primarily about adding moving backgrounds for the animated cart when the player is travelling. Have also taken the opportunity to fix a few reported issues.
There's been lots of work going into the upcoming Heroes system, stay tuned for that in the coming months!
UI
- Added animated backgrounds to the animated cart, with a different background for each of the region types. Also animated cart shadows while moving.
- Minor adjustments to button positions on the combat screen to avoid accidentally starting the battle early
- Fixed mouse over position for caravan target rating in caravan sidebar
General
- Upped level cap from 20 to 24
- Fighter talents less likely to show up, fixed incorrect chances from 50-100 to 1-100
Fixes
- Adjusted fighters available at highest fighter tier to only be existing ones, and made sure even the rest all have placeholder talents assigned. Should fix a crash relating to highest tier fighters not having talents available to be assigned.
- Fixed typo for first enemy in North quadrant which could lead to other enemies in this sector not losing health when they lost a round, making it impossible for the player to win the fight