New in this release:
- Better departure capacity from parallel runways. When, for example, a departure from a northern runway turns to the south after takeoff, the southern runway is blocked for a bit. But from now on, it's more likely that a departure from a northern runway will have a SID towards the north, allowing more simultaneous departures.
- Change runway configuration (by clicking the rwy chg button in the airport menu, or hitting F12). Before, this was only possible when cap mode was enabled, plus it caused missed approaches as planes couldn't detect the runways anymore. Now, planes will continue their approach. Changing runways can be handy if there's weather near a runway, or the wind has changed. Keep in mind that after a runway change request, it takes a few minutes before the airport is ready for new approaches and the runways are cleared.
- Inactive runways are visible (in grey).
- Two new 'cheat' modes (in addition to F9/F10 to alter the skill level): type in nodep for a game without departures, or nosec to close all secondary airports. As this alters the gameplay, high scores/achievements are disabled after using cheats, until a new game is started.
- Removed doubleclick ILS for LLZ mode (localizer only), as it has little use and could be selected by accident. LLZ mode is still available by keyboard commands, and hidden behind a longclick between the altitude buttons in the sidebar.
- Hotfix 28 Aug: planes shouldn't go around anymore after switching between airports.
- Hotfix 30 Aug: more bugfixes, and the yellow heading line remains visible after handoff, and hold right mouse button to show estimated time from plane to mouse position.
Thanks for playing!
