Several small bugs and problems resolved today causing innocent players to be ejected from the game and a "8008" score submitted to the Steam leaderboards as if they were cheating/hacking their Rock 'N Roll client (when they weren't). Big thanks to Steam user odezma for finding and posting several of these issues today under the 1.05 patch announcement. ..When issues like this are reported, it usually doesn't take me long at all to fix them and get a patch out for everyone, so please continue to report all bugs and issues found, especially if the game is kicking you out when you aren't hacking! ..LOL.
Okay, on to the good news and why you probably clicked these 1.06 patch notes... Yes! You can now possibly get M.E.S.A. protection while blasting asteroids completely free if you are lucky. The M.E.S.A. protection might spawn as a power-up and if you simply collect it with your ship, you'll have immediate M.E.S.A. protection! ..Also note that a M.E.S.A power-up might spawn if you currently already have M.E.S.A. protection (that you've collected or purchased at the Galactic Space Upgrade Hub) and if that is the case, collect it again and you'll be protected on your next level (wave of asteroids)! Wow!
For anyone who doesn't know what M.E.S.A. protection does, it gives you a one hit protection from ALL asteroids that will turn your ship red and your auto-repairs will initiate at that point. After surviving about 20 seconds, your ship will turn blue again and you'll be at full health as if nothing hit you! M.E.S.A. protection lasts for one wave but can also be purchased for a cost at the Galactic Space Upgrade Hub between waves.
Also in update 1.06, with the power-ups, you're now a little less likely to see the K-OS (Chaos) power-up now than before and twice as likely to see the Rapid Fire power-up! Another helpful change!
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It's important to note that seeing a M.E.S.A. power-up spawn is going to require quite a bit of luck on any particular wave. The M.E.S.A. power-up will occur at the same regularity as an extra ship currently pops up..
Here's some of the chances of power-ups to change to give you an idea..
When a power-up spawns on your screen, this is the approx chances of what it will be:
1) Additional Spi-Roll.....16% chance
2) Tri-Shot......................12% chance
3) Bouncer Shots...........12% chance
4) Smasher.....................12% chance
5) Gambler ? Mark.........12% chance
6) K-OS (Chaos)............ 9% chance (changed from 13% before patch 1.06)
7) Cannon Ball............... 9% chance
8) Rapid Fire.................. 6% chance (changed from 3% chance before patch 1.06)
9) Floating Skull............. 6% chance (This is the skull that spawns the VDS or another enemy)
10) Extra Ship (+1 life).... 3% chance
11) M.E.S.A. Protection... 3% chance
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Please let me know if you like this update in the comments below.. and happy Rockin' and Rollin'!
