Update 1.05 introduces a little stronger detection of outside sources or programs interfering with the game (ie hacking/cheating) with my ZAC (Zax Anti-Cheat).
Shooting asteroids gives you slightly more points, especially when shooting the small asteroids and asteroid chunks (crumbles) than before. Also in recent update 1.03, you started collecting additional points immediately for picking up resources on top of the potential option for bonus points or money at the Galactic Space Hub between levels. Extra points means earning extra ships at 20,000, 50,000, and every 50,000 points after will be faster and easier now, so to balance this, you'll start each game with 1 less life, 5 ships instead of the 6 starting ships before this patch.
The floating death skull will now chase you more often, and remember that he cannot be shot or killed and if he contacts your ship, it will spawn a VDS! Note that at difficulty 1 (the challenge level you choose from before the game starts), contact with the floating skill will never spawn a VDS but instead spawn either a kamikaze space worm or a RSA (Random Shooter Alien).
Some code was also cleaned up to give the game a little additional optimization, but I doubt that will impact many players as this game isn't very demanding as it is.
Have fun out there and please be sure to use the section below or the forums to report your feedback and report bugs or problems you experience.
Thanks for reading.. and for Rockin' and Rolling!
