Today's build includes a fix for a very annoying combat bug as well as some more controller support and other fixes.
- Fixed the bug that sometimes caused you to miss a monster with an attack when you were close enough to hit it.
- Added controller support for the Skills, Inventory, Equipped, Treasure, and NPC Conversation windows.
- The "Hide Helm" toggle in the Equipment UI and the "Loot All" button in the Treasure UI are also supported.
- You can now play most of the "adventure" part of the game with a controller!
- I'll be adding the ability to place potions in the hotbar with the controller and with a mouse right-click as well.
- Changed the "close" UI button to be the back button rather than the X button.
- The X button now opens the town building menu. That menu does not have controller support yet however. Eventually pressing X will open a window that allows you to either open the town build or the town management UI.
- Fixed a bug that caused movement to stop working if you reassigned the keys away from WASD.
- You can now right click on equipped items to automatically unequip them.

