
Monsters will now sometimes drop "monster parts" that can be used to craft monster head trophies at the Tailor! These trophies can be placed in your home.
Orcs, Goblins, Skeletons, Ratmen, and MushroomMen are available now. The other monsters will become available once I add the new models to the game.
It might be difficult to get the lower level monsters if you are playing with a high level character. I'm going to work on something that makes the lower level monster parts available in the loot table when your character is at higher levels.

- You now get two Quality Stone from rocks rather than just one.
- You can right click on potions to automatically place them in the hoatbar.
- This also works when pressing "A" on the controller.
- There is no way to remove a potion from the hotbar using the controller yet. I'm running out of buttons! :)
- Right clicking on a potion will stack automatically if there is a potion of the same type in the hot bar.
- You can jump over the fencers in Farms, Herbalists, etc.
- Pressing the d-pad down while no other UI are open will cycle through your active quests.
- Gems are now slightly more common.

- Fixed another bug that caused shopkeepers to lose their "Craft" button.
- Fixed a bug that caused combat to get stuck in a bad state resulting in misses when you should hit.
- The mines will no longer let you enter a new area if you don't have a quest to do so.
- Fixed a bug that caused pressing backwards and strafe at the same time to cause the character to move forward rather than backward.
- Fixed a bug that caused Coal to not be an option in the Miner UI after unlocking it.
- Fixed a bug that caused Workers to get stuck walking slowly after wandering the town and then getting back to work.
- The skills UI will no longer display when in the Crafting menu.
- Fixed a bug that caused opening your inventory to fail to work after putting an item placed in your home back in your inventory.
I'm also currently working on some new quests, including the Wishing Well that I mentioned in a previous announcement. That one is called "Get Ready to Grrrumble" for reasons that will become obvious when you play the quest. :)
