
I wasn't planning on showing anything related to the new world map and the new environment assets, since I'm still a ways away from actually changing them all out in the game, but I'm so happy with how this turned out I had to share.
This is visual target piece I put together to give myself a goal for what the game world will look like when I update it. Also called a "beautiful corner". It's not optimized, but it provides a template for how I want the world to look when I change out all of the environment art.

Note the falling leaves particle, the trees swaying in the wind, the smaller plants and flowers, and the rocks, which have a small bit of moss on them. Lots of configuration options like the color of the leaves, the amount of moss on the rocks, etc. so I can create lots of variety. The flowers are neat because they aren't flat like the grass, they're actual models that have some depth to them. It's difficult to tell in the gif, but the flowers and bushes are also moving with the wind.
As I said before, it's going to be a while before the game looks like this. I think the trees and other assets match the characters and monsters much better than the current place-holder assets.
I'm very happy with how the beautiful corner turned out and I hope you like it too!
(Steam limits the size of images, so you can see a higher quality version of the gif in my twitter feed)
https://twitter.com/SuperSixStudios/status/1113632495356891136
