
Worked a bunch on this to get the system to look good for both cases, when a tree is on mostly flat ground and when it's against a hill. The previous version I showed didn't behave well when near hills.
Edit: Added the canopies and falling leaves and replaced the gif to show that. I love how the canopies fly all over the place. That's a keeper! :)
The parts of the tree that are left behind are the stump and the three logs that you can collect. When an NPC chops down a tree the logs won't be collectable by the player, but I want to leave them in because it just looks way better.
This system uses physics, so I will also optimize it so there are only ever a few of these in the world simultaneously in case you have 10 Workers who all decide to chop down trees at the same time. In that instance, the system will use the old tree fall, although it will always use the new version for a tree you chop down.
-Jonathan Hanna
Founder and Developer, SuperSixStudios
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