I've been a bit quiet the past week, mostly stuff unrelated to HammerHelm. So I wanted to post a quick update to let you all know what I am working on for the near future.
- Get the last 3 new monsters in the game.
- The MushroomMan, Goblin, and Ratman.
- I'll likely replace the Ghosts in the tutorial quest with the Ratmen as well as having them be in the sewers and other areas.
- The MushroomMan and Goblin are almost done and the Ratman is in the early phases of modeling.
- Monster AI 2.0
- More on this later but basically it's ranged attack monsters as well as spellcasters who can heal and/or buff.
- Potentially add more special attacks that can't be blocked and must be dodged too.
- Overall I'm happy with the player part of combat, but now the monsters need some updating too.
- Add some more quests. Both repeatable and Story quests.
- Add "tips" to the loading screen.
- Rework the combat tutorial UI as it's a bit busy.
- Bug fixes.
I'm working on a few other things as well, but these are my main focus.
Also, thank you again everyone for coming along with me on this ride. I can't say this often enough...I'm very grateful for your support!
