Wanted to give a quick update as I work on changing out the trees. I have all of the new main trees loadable by the new tree system. This includes the two large trees, the medium tree, and the small birch tree. There are also two different colors for the tree bark in addition to the birch. The new rocks are in too!
This screenshot is what the highest setting will look like for trees and rocks. The new flowers and bushes aren't in yet.
You'll note that there are more colors for the leaves, with some variety in the greens, oranges, and reds.
So far on my Dev PC, compared to the current trees, I'm seeing better performance even when I use the highest tree setting with all of the tree variants and colors. So that's very promising!


Left to do:
- Hook up all of the trees to the simple falling down version so they can be chopped down. Birch trees cannot be chopped down.
- Update the new rocks so they can be harvested for quality stone.
- Add the new flowers and bushes and hook them up to the quality settings.
- Create the new falling down versions of all trees based on the gif below.
- Add a couple more quality settings for the trees and rocks.
- Create the falling leaves system.
- Move the trees around to fit better. Right now the new trees are loading in the old trees' locations, but since these have different shapes, they overlap a lot more.
- Add the new Weeping Willow, Cherry Blossoms, and Pine Trees once they are completed by the artist.
A pretty big task list, but I'm feeling good about the progress and love how they look. Brightens up the whole game!
This is the new falling down of the trees. I have to build one for each version of each tree that can be chopped down.

My goal is to have the parts of the tree's trunk that remain behind be the parts that you pick up rather than just spawning new logs. The trees are pretty big though so we'll see how it looks once I set it up in the actual game world.
