Battlegrounds
- Blackwood Castle now ends at 2,000 points, with the castle base earning double points.
- Added live and final match statistics showing kills, assists, healing and base captures.
- Added team scores beneath the compass and coloured base markers showing ownership and distance.
- Bases now have proper names, with announcements showing which player and team captured them.
- Blackwood castle gates take 10 seconds to open and automatically close after 30 seconds.
- Dying in a battleground now shows the Release window instead of immediately releasing you.
- Added three level 10 Callboard quests for winning at Blackwood, killing opponents and capturing each base.
- Improved match countdowns, team colours on flags and music in Blackwood Castle.
Battleground Rewards
- Participating winners now receive one Epic-or-better item, coins and Embers.
- Item rewards go to your mailbox when your inventory is full, with a chat message letting you know.
- Participating players on the losing team receive a smaller coin and Ember reward, but no item.
- Coin and Ember rewards scale with participation, and chat shows the exact amounts received.
Guilds & Building
- Guild leaders can now manage access to furniture and usable guild buildings, including gates and flags.
- Permission replaces Default as the first guild-building action for the guild leader.
- Choose Everyone, Guests and Guild, Guild Only, a guild rank and above, or Guild Leader Only.
- Everyone allows outsiders to use the object, while guest permissions also allow invited non-guild players.
- Buildings now display their selected permission beside their name, matching furniture.
- Adding or removing Town Hall guests updates building and furniture access without needing to relog.
- Guild flags now act as Callboards and no longer create a circular claim.
- Guild defense demolition refunds now drop on the ground where the building stood, not at the player.
- Regular mobs no longer respawn inside a completed Town Hall’s claim.
Interface
- The quest tracker can now be moved using its top bar and resized from any edge or corner.
- Chat, sailing and the quest tracker now use matching drag and resize controls with highlighted edges.
- Quest tracker position and size are saved per character.
- The PvP window now opens to Battlegrounds first, and PvP can be added to your shortcut buttons.
Groups & Chat
- Leaders can queue battleground groups of up to 15 players, or correctly sized parties for team Arena.
- Battlegrounds now use temporary team groups and restore your original party or raid when you leave.
- Use /party for your subgroup and /raid for the whole team; battleground chat defaults to Raid.
Sailing
- Sailing now grants up to 100% bonus sailing speed at skill 100.
- Higher Sailing helps in poor wind, providing at least 20% sail power at skill 100 with a fully raised sail.
- Fixed raft sails and gates appearing to change position when moving the camera.
Combat & Fixes
- Fixed active guardians incorrectly becoming unavailable for commands.
- Nearby dungeon players now enter combat with an active encounter, and pet pulls keep their owner involved.
- Fixed crafting controls becoming stuck after disconnecting during Craft All.
- Gate doors now lower vertically instead of moving in the wrong direction.
- Open and Close Gate actions now target the doorway rather than the surrounding stonework.
- Improved movement over ramps, stairs and wall edges to address invisible blocking and pushback.
