Greetings!
Two weeks gone and what have been done:
New menu system.
Levels of difficulty for each type of maze.
Endlevel UI (replace GameOver screen).
New animations.
Gamepad support.Achievements.First full gamemode for multiplayer.
My schedule at main work goes crazy so i don't have much time to add and port some things. But i keep working at game, HO! Anyway plans at few weeks - finally done with multiplayer, add helper mode and all another to be honest. All will be added step by step with small updates, cause technically all already in game client, but disabled cause doesn't work correctly.
So let's talk about update. At first - new walls and textures for each type of maze.

Greetings screen and maze rules for each mode.
Second one difficulties. Normal - usual static maze, Advanced - procedure generated.
New animation - should looks cute :3
Gamepad support (here is could be problems with calling settings from pause menu, just recomend you use keyboard/mouse)
Now about what was disabled:
Survival Maze - troubles with AI.
Combined Maze - no resaon to enable it, bofore AI fixes.
Custom maze - player sometimes spawning in walls.
Multiplayer - errors with replication between clients.
Achievements - no time to draw it right now ;w;
Music (use own ~_~)
P.S. Store page will be updated after final fixes.
