Hello dear maze runners!
I'm happy to announce about next update almost ready and on stage of inner testing. So, let me tell what inside :squirtheh:
1. Updated UI.
[I'm back to early simple version of UI form first build, but modified somewhere]
2. MULTIPLAYER
[In current state it based on lobby-friend invite system and include one co-op map]
3. Enemies mode removed
[I'm really want players could complete maze with first try, but if player met dead end with enemy on his tail - this kind of impossible. But, anyway, it's not permanently and will be added as experimental mode soon or later]
4. Build
[Game was re-created from zero on last version of Unreal Engine. Right now it's
4.21, instead of 4.18. So i hope it could fix some performance problems]
More changes will be posted in patch note before release.
:nekoheart: Nepeta (lambdadev team)
