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Coming Soon: Dynamic Room Name and Description.

First set creative mode.
creative

Next lets build an exit down.
build exit d

Now lets make the grill an exit.
build grill.exit

... and have it control the exit down.
grill.controls n

Let's make our description dynamic reflecting the changes to the grill as it happens.
room description is Before you towers a solid gate of steel, beneath and to the side a grill lies %grillstatus%

We need to make grillstatus a variable. Let's make it a local.
lgrillstatus=closed

We also need to update our status variable.

grill.if opened lgrillstatus=open
grill.if closed lgrillstatus=closed

Now when you open / close the grill it will be reflected in the description as the special commands for the room name & description remain and only get processed when they are rendered.

This will also be live in the next update... coming shortly!