MORE EXCITING NEWS!
when constructing commands you will soon be able to use surrounding %%'s to have the command lookup special values. You can use any number of them in a command and it will replace all before processing the command.
for example we could set up a variable:gvar=hello
in our command we can then do the following:build %var%
using the %s looks up the value against all the special properties including but not limited to:
- local vars
- global vars
- private vars
- random (value randomly rolled)
- chosen (value randomly picked from the choice command)
You could also assign a var to player.var or target.var and then use this as a special.
Another use could be to assign special values as part of a description. For example.
lgrillstatus=closed
grill.if opened lgrillstatus=open
grill.if closed lgrillstatus=closed
You are standing in a dungeon, a grill in the floor lies %grillstatus%
I am sure we will all be able to use this to great effect.
This will be live in the next update.