Initial tests are working better and quicker than expected.
Early days but peers (multiplayer) can now move about around the map and their location data syncs beautifully with everyone.
NPCs will shortly be able to do the same, according their own set of rules (you can grant or revoke from them at any time).
In the gif above you can see how easy it will be to add an NPC into the world and how bob (our npc in question) is attempting to make a move.
The beauty with the way adlengine works, eventually you'll be able to (spawn, I use this term loosely... for want of a better phrase introduce NPCs when needed) a few examples...
.... rats,
.... guards in response to an alarm
.... robot drones