Another hotfix for some reported issues:
- Fixed being unable to use magic on banners
- Firearm bullet is now ~50% smaller and less likely to hit unintended targets
- Magic and bullet projectiles are now fired at eye level, Previously they were fired at hand/barrel height which causes some inaccuracy
- Matched Tarby's hair selection in the character editor to in-game character
- Tarbies will have 'hair' as the default selection
- You can now select to be bald with humans/tarbies/aves (hairstyle ~#14)
- Fixed an issue where you could lock yourself into a corridor in the Frozen Fort (Removed one of the doors)
- Luna will now warn you about the second specter in the frozen fort mines if you've missed the first warning/specter
- Fixed an issue where you could lock yourself under an elevator in the Labyrinth Caves
- Fixed rollout beds being the wrong material type
- You can now use magic on wheel switches
- Fixed a slime enemy location in cliffside
- The air magic push now correctly levels up aeromancy
- Fixed an issue where the HUB music may not play when you arrive from certain transitions
- Fixed an issue where wood magic would not trigger damage on bowmen
- Using wood magic to impale an enemy has been reduced in damage (30->10)
- Wood magic impaling will now do extra damage over time if the enemy is in the center of the spikes
- Wood magic impaling will attempt to stagger enemies caught in the center
- Aiming magic at an enemy's lower body will attempt to use magic under their feet if they are standing on a useable (Stone/Wood/Ice) surface, otherwise you will use the air push
