Version 2.2 is up, along with the new DLC I promised so long ago. It's not really DLC, since it's included with the game now. This is because I want an example alternative story file so people can learn how the world editor works.
Just start a new game and choose the new story file, BRIGAND - FORTRESS.
It is only one map in which you must defend a SIMDA relay for 3 days and 3 nights (one hour in real time). When the baddies are attacking, you can complete side jobs, hire muscle to help you out, activate automated security systems, scavenge for items, and explore the area for vantage points.
This is meant to be a possible demo for a future paid DLC called Brigand: Panama, but it will be quite a while before that comes out, and also I need some people to help me with new character textures. Thanks to Unmutual for helping me out with the texture for Officer Cortez.
Warning: the third and final night is extremely hard.
