Alright, throwing knives are in the game. Didn't have time to make a drinking dartboard minigame, and also I didn't have time to fix that reported bug where your team leaves when you return to the plantation in Ch. 4 (it's a rare occurrence and you can go recruit them again in the city). As soon as I have time to fix that I will upload 4.8B.
Meanwhile, I added throwing knives which you can find lying around or buy from Jimmy the Barkeep. They can be poisoned, cursed, or rigged with explosives just like glaives (but they do less damage). They're only in the world if you start a new game, but you can still buy them from Jimmy the Barkeep on your old saves (if he's still alive).
Also, I updated the character info screen and allowed you to scroll through characters. Also I tweaked a few abilities. Here's a complete list of changes:
SOURCE CODE:
-Player can now change characters to any teammate in the character info screen.
-Improved character info screen a little.
SCRIPTS:
-Updated some texts in the later game to conform with Panama DLC world info.
-Increased skill bonuses of Motivation Speech by 5 (to make Charisma better).
-Changed the Rig Glaive Chemistry ability to Rig Projectile (now also works with knives and spears).
-The following abilities now work for knives and spears: Poison Blade, Eleggua's Curse, Rig Projectile.
-Jimmy the Barkeep now sells throwing knives (10 jink each).
-Added more carrion demon attacks at the beginning of Fortress story.
-Updated some AI scripts to throw knives.
RESOURCES:
-Added new object, plus textures and icons: knife, knifeTox, knifeCursed, knifeBoom.
STORY FILE: (requires starting a new game)
-Added throwing knives around the Oaxaca story (plus a dartboard).
-Gave throwing knives to Lilly.
