Update 3.9B fixes a bunch of other bugs, most importantly a bug in the Brigand Scripting Language (BSL) that made the "<>" (not equal to) boolean not work. I didn't realize it because I didn't use it too much, but this should fix a couple of dialogue/objective issues. I also added a faction respect window to the character info screen.

One player reported that his Strength skill got changed randomly a couple of times, but I haven't been able to recreate it. I was wondering if it is happening to anyone else. As soon as I figure it out, I'll do a quick patch.
Complete list of fixes:
SOURCE CODE:
-Fixed a bug with the "<>" booleans in script files, fixing the mosquito repellent objective in Loma Larga and more.
-Fixed a crashing bug when party members get deleted (when entering the Toxic Caves, etc.).
-Allowed the changing of variables in the GUI World Editor.
-Added faction respect to character sheet.
SCRIPTS:
-Ozee automatically talks to you now in Body Count Bar.
-Fixed problem with the "Have a Drink and Relax" objective at end of Chapter 5.
-Non-special party members now also get removed from the party when entering the Scumlands in Chapter 2.
-Added more patrol destinations for UB Merc Patrols outside Junk Fort.
-Fixed problem with Autogun management on Sewers Terminal.
STORY FILE: (requires starting a new game)
-Set faction of Ghoul Refugees from "Player" to "Scawuen".
