IMPORTANT: How to try the beta branch?
Steps to try out the beta branch of the game:
- In your game library right click on "Rogue Empire -> Properties"
- In properties select the "Betas" tab
- On the drop down select the version: beta - Beta testing for next release
This branch has logs enabled to be more verbose so that I get more info from you guys when you sent them to me (this might make it a little more annoying if you get an error).
It became clear with the last update the game dragged to much stability issues. This is why before merging into the main build I am releasing 1 more build for the beta branch.
You might have notice the game sometimes crashes and the more iconic issue is reloading the game into the ocean of the world map in the Dawn of Shadows campaign.
This issue seemed have worsened with each build but hopefully this is now fixed and if not, I implemented a countermeasure just in case. So without further ado here is the change log for this beta build.
New Features
- Restore from previous backup tool: This is mainly a just in case tool that I hope you wont need to use. The tool enables you to restore a game to a previous state (a previous level you where exploring). This is done when loading a game using the wrench icon. Important to know is this operation can not be undone so don't use it unless you are sure your game is broken.
- Games now can be saved in a compressed mode which is enabled by default (you can change this in settings). It is recommended you run with this mode as saving uses a fraction of the space it used to and will sync much faster in steam.
Bug Fixes
- You should no longer go swimming in the world map.
- The game should be in general more stable.
- Some typos where fixed.
- Achievement should now properly update from the main title too.
General game improvements
- Game disk size reduced around 30%.
- Memory usage reduced around 70%.
- Map transition speed improved by around 10% to 60% depending on your hardware.
- Game performance improved considerably.
Other
- Nature regeneration duration improved greatly for lower levels of the spell.
Note: I post this into the beta because I changed a lot of code from the game and I might have missed something while testing. If all goes well I merge this beta into main during the week
I hope this really improves the game for those of you with issues. Again I am sorry for it, but please let me know.
As always feel free to pop up at discord and discuss with me about whatever you want!
Cheers and happy crawling!
GW
