As I am working on the next big update I wanted to share a little of what’s coming: Legendary Gear!
So let’s start this thread, shall we!?
For me legendary items in Rogue Empire should:
- Look cool & make you
drool... awe at it! - Stay relevant!
- Be as fun as possible!
As an example I will show the very first legendary: The Fiery Soul Cutter!
Look cool!
It is said 1 image... gif is worth more than a 1000 words...

Staying Relevant!
One of my objectives with legendary gear is that it should be available with a little luck (and some fate) from the start of the game. So in order for a legendary item to stay relevant later on as you progress they scale in power with the wielder level!
As an example let’s look (in the new leaner item details UI ːsteamhappyː ) how this works for The Fiery Soul Cutter:

Be as fun as possible!
As the previous image hinted the Fiery Soul Cutter has an interesting proc ;) Do you like spontaneous combustion? I am all for it... if it is on an enemy :P!

Some previews/spoilers:
Mal 'Rok's Fury:

Spinning Diamantine Buckler:

Zionite Phase Dagger:

Triger's Axe:

Arobase's Vampiric Broadsword:

So that's it for this little preview ːsteamhappyː What do you think? Are you as excited for legendary items as I am?
Cheers and happy dungeon crawling!
GW
