Hi all. Because of some bugs (specially the pickup bug) I am releasing a small update.
I ll also post tomorrow a small year end recap and some upcoming info for next year!
Lets get to the changes now!
New Features
- Added story mode: There is no perma-death but you don't earn any soul essence and can not participate from high scores.
Balance Changes
- Crit damage base modifier on enemies was reduced for normal and easy difficulty to reduce some spikes in the late game.
- Stealth base discovery chance was slightly increased.
- Soul essence reward for easy difficulty setting increased to 50% of normal.
Bug Fixes
- Fixed detailed pickup bugs.
- Fixed text issue on altars.
- Hitting enter when setting up your race or class wont default to the randomize button (hotkey now the space key).
- Fixed weird bug with toggles inside the settings window. This would prevent some of them to work.
- Normalized character sounds.
