Greetings, Heroes.
A lot of water has flowed since the release of the latest "Developer Diaries", and today I would like to tell you a little about the updates that have been released during this time! Or rather, about how these updates were created.

One of the important areas of development was updating the first levels of the game - for this I had to completely redo them using new assets. As a result, the beginning of the game has become brighter, more spacious and understandable to players. At the same time, I learned how to better adjust lighting and optimize closed levels by using meshes!

Not without new locations and enemies. Many enemies in the Hero's Story game are humanoids of one kind or another, so it turned out to be very useful for them to "transfer" animations from one skeleton to another, when you can reuse the same set of movements! It saved me a lot of time while adding new NPCs.

Speaking of new locations, a second open area has been added over the past time - an Endless Desert. I can't say that I have included everything I originally planned in it, but I plan to add more content as updates are released. What worries me a little is that I have not mastered level streaming, so I have to impose certain restrictions for optimization - for example, reduce the number of game objects on the level.

In the future, the game will have even more enemies, items, levels and bosses. Somewhere I will use (or already use) the work of previous years, somewhere I buy the necessary materials, and something I do myself, but in any case, I do it with my soul! In the new update, for example, the attackable goblins will appear in the game, which were originally planned to be like this.

I could have talked for a long time about the dialogue trees, about the fact that the first boss was supposed to be the Spider Queen, and not the Necromancer, about the fact that I never had time to finish the traps and ladders in current version, but the main thing, as I believe, is that Hero's Story is evolving and does not stand still, and all thanks to your continuous support!
And the next Early Access update is scheduled for release on 21st of October!
Be strong, take care. Sincerely, Silentplaygames.
