Hello, heroes!
Yesterday pretty big update for Hero's Story was released, which updated game levels, disabled temporary abilities and spells, as well as corrected sounds, lighting, interface, and much more. Let's look through each item in more detail!
General
The game has been updated to the beta version. This means that the mechanics and solutions added to the game now are likely to remain in the release version. The game version itself remains the same (1.0.6), as many changes were not included in the first beta update.
Interface
Main menu scene has been updated. Some of the labels used for debugging the game were removed too. I also plan to update Settings menu in the upcoming updates.
Character creation
The choice of faction 'allegiance' was replaced with the choice of character's 'origins'. For now, this is more of a cosmetic change, but in the future, the faction selection will be updated to the character's starting class selection. Choosing a random faction was removed from the game, because it was not popular and did not make much sense in terms of lore.
Game levels
The first levels of the game have been completely reworked. On the other levels, the lighting was changed.
Physics
Some game objects had their physics disabled to make the game more stable. At this stage, there is no clear separation between which objects are dynamic and which are not, and this is what I plan to fix in future updates.
Sound and music
Some sounds have been replaced or removed from the game. For example, many players were annoyed by the loud sound of the character's armor - it was made quieter. On the first level with the dungeon, the intense music was replaced with more atmospheric background sounds from the old version of the game. And so on.
Balance
Fireball and Healing are no longer available for use from the start of the game. These abilities can be learned in future updates (at least Fireball).
Artificial Intelligence
Despite the fact that some flaws in enemy animations have been corrected, artificial intelligence remains one of the main problems of the game at the moment, and will be developed further.
Optimization
The primitive geometry on some of the levels was replaced with more optimized meshes. In the Expanse has been reduced draw distance of the vegetation for optimization.
System requirements
System requirements have been updated. Hero's Story can be launched on weaker machines, but due to not quite optimal use of video memory and the recommended amount of RAM, it is recommended to install the game on 64-bit systems.
Have fun!
Your Silent.

