Greetings, Heroes!
It's time for another early Access update of Hero's Story!
It includes changes to settings, new mechanics and game location.
Splitting the mouse invert setting into horizontal and vertical was done at the request of the players, as well as minor levels changes.
This update does not include everything that was originally planned - for example, in the Temple, a new location, the entrance to which is located in the Expanse, there are no traps and the battle with the boss does not work at the time.
But the further I work on the game, the more interesting solutions I find, and this very inspiring!
The full list of changes can be found below.
Early Access Update from 22nd of January
Changelog:
Additions
- Added new location: The Temple
- Added an explosion effect for the Fireball spell (R)
- Added sounds
- Added animations
- Added one more loading screen
- Now the mouse invert settings are divided into vertical and horizontal
- Now the game can also be paused by pressing P
- In this update, the player is armed with two swords!
Bugfixes
- Fixed a bug where all enemies continued to move after death
- Reduced the chance of a "miss" on an enemy with a Fireball
- Minor level changes
- Minor sound fixes
Balance
- Increased the cost of the Fireball
Known Issues
- AI glitches
- Glitches with sounds
In development: traps, character and map windows, balance tweaks, rewamp of Expanse and more bugfixes!
I will love to see your opinion in comments!
Enjoy the game. Your Silentplaygames.

