1.1.1
Join us in the skies tonight at 7 PM ET and try Airmen's newest features.
This update fixes critical AI bugs and roots out more bugs in the path of getting into a match. A global chat has also been added to help get players out of the builder and into a lobby if other's are looking for crew. Firearm animations have also been tweaked for smoothness.
Major Features
Added global chat. You will leave the global chat when in lobby or a deathmatch.
Minor Features
Tweaked the animation of firing the carbine and revolver to be more lively in 1st person.
Servers appear on the list as they are recieved and a message informs you of when the list is starting and finishing an update.
All AI turrets begin firing at their max range.
AI cannon turrets scale their firerate based on target distance.
Added 7 more example ships and tweaked the existing ones to pass verification.
Added a new helmet for reconnaissance airmen.
Bug Fixes
Player models no longer tilt their left arm when aiming the revolver.
1st person player models hide the left hand when aiming.
Greatly reduced probability of failing to get server metadata like player count and version number.
Servers no longer compute collisions when there are no AI present. This prevents server crashes from occuring due to intense collisions.
Fixed AI immediately falling to the ground.
Fixed AI always building a stack when they circle eachother.
Possible fix to servers causing clients to crash on joining after a match.
Boarding charges did not add damage to the scoreboard.
