Developer postOriginal post (opens in a new tab)

Airmen 1.20.18: Mag Beam Rework

The magnetic beam cannon is reworked this update giving it and all new shape. The goal of this rework is not to buff the cannon but to instead redesign it to eliminate effectively meaningless qualities and enforce some limitations that were easily dodged.

The biggest change beyond its new massive shape is the removal of the focusers. It was always optimal to stack these directly next to each other since they were a massively liability as to the damage output of the cannon. The new larger size also prevent extreme packing of the beams, another building "trick" there was little reason to not do.

The damage of the mag beam has not been adjusted to first see how it handles its new shape. As an incentive for trying it out, a new carbine cosmetic has been added, unlockable by destroying 50 balloons with a mag beam.

Join us on Discord for public playtests Friday at 12pm ET, Saturday at 3pm ET, and Monday at 7pm ET.

1.20.18

Major Features

  • Reworked the magnetic beam cannon. The new cannon is far larger, more durable, and has limited penetration but no longer uses focusers.

Minor Features

  • Added a new carbine cosmetic.

Bug Fixes

  • Fixed in-game descriptions not mentioning smuggling contract cargo can be in hidden caches.
  • Fixed the light carbine missing a texture.