
Airmen 1.12.0 brings multiple new and improved optional post processing effects. You can now enable motion blur, screen space reflection, and a fixed ambient occlusion to spice up your visual experience. Additionally, you can now increase you're field of view from the default 60 degrees up to 90.

This week's update also includes some subtle changes to help get new builders moving in the right direction. Typically ship designs must pack parts together as tightly as possible for many reasons. A major reason to pack parts is to conserve the mass you'd need to connect them. The new extended beams help navigate this by allowing for a simple mass efficient way to span a long distance.

Along with the new beams, "armor" parts have been renamed to "hull". Many players tend to over use armor early in a build and break their mass budget while still missing many critical parts. The new name should help some new builders understand the intended function of the parts.

Finally over the next few updates player air forts will appear across the archipelago. These forts will serve as later game content being geared towards extending the gameplay. Your fort will require greater quantities of resources but at the same time add utilities that increase your resource gain rates. You'll be able to teleport your fort across the archipelago using a new fort exclusive part to take advantage of its many benefits:
- Spawn in with both a fort and an airship.
- Refine parcels to their high density versions.
- Take contracts and extract cargo.
- Leave your fort on the archipelago and spawn back in at it later.
- and more in future updates...
Join us on Discord for public playtests Friday at 12pm ET, Saturday at 3pm ET, and Monday at 7pm ET.
1.12.0
Major Features
- Added toggleable ambient occlusion.
- Added toggleable screen space reflections.
- Added toggleable motion blur.
- Added an FOV slider.
Minor Features
- Improved the bloom effect.
- Added extended beams of length 3, 4 and 5.
- Added a blue connection surface to the top of the armor edge inner.
- Added high density parcels. You can find these on cargo ships and forts.
- Added a pressure well category in the parts menus.
- Renamed armor to hull.
- Renamed the structure category to beam.
- Added the resource Arcenite for later use.
Bug Fixes
- Fixed a bug that prevented harpoons from being destroyed by melee weapons.
- Fixed escort HUD markers not aligning properly.
- Restored the brightness slider.
