
Join us on Discord for public playtests Friday at 12pm ET, Saturday at 3pm ET, and Monday at 7pm ET.
Small update this week as I'm still rooting through any possible causes of the server instability. It seems to be greatly improved and recent crashes appear much less random than those that were happening previously.
Next week's update will tackle PvP rewards. The goal is to make a defending airship feel rewarded for fighting off attackers coming for their precious cargo and reward PvPers for attacking each other over players disinterested in fighting.
1.9.4
Major Features
- Added the drum engine.
Minor Features
- Added the armor ramp.
- Added cargo example ships and removed some old ones.
- Pigeon missiles will try to target ships within minimum range if there are no ships outside of minimum range.
- Remodeled the medium and small engine.
- Increased small engine pressure by 25.
- Improved the server's ability to reliably spawn all ships for connecting players.
- Slightly reduced stuttering causes by spawning airships. This will be a continued effort over time.
Bug Fixes
- Fixed names not appearing in global chat.
- Fixed a bug where some parts could not be placed by all their connection points in the hangar.
- Fixed world space HUD markers changing scaling when close to screen edges and disappearing before fully shrunk.