Airmen's first weekly update drops a new map and brings light turret options into parity with heavy. The player counts always reading zero has now been fixed, which should help everyone get together in one lobby.
If you are interested in playing with us at Airborne Games, we are hosting a public playtest Friday at 5pm ET. All you need is the latest version of the game. Playtests usually last for 1 hour. If you can't make it this Friday, we host them every Saturday at 3pm ET and Monday at 7pm ET.
Major Features
- Added a new escort map: Spearhead. Spearhead is mountainous with flank routes for light ships.
Minor Features
- The game mode can be altered from the lobby by a moderator.
- Added light turret versions of the the gatling and cannon.
- Made clouds less flat. Some will have rounded tops.
- Altered grass shader to be hard edged like leaves and avoid weird z-fighting issues.
- If the lobby times out, you will return to server browser rather than hangar.
- Added a 3x1 armor fork.
Bug Fixes
- Fixed the visuals of the longneck smoke discharge.
- Fixed servers always setting the map to default after a refresh.
- Fixed the direct connect button which was nonfunctional.
- Fixed player count usually reading zero.
Check out the new map before you get in game:
