Developer postOriginal post (opens in a new tab)

New trailer! New changes in the game!

https://www.youtube.com/watch?v=xHBTXqN3TLI

Changes to the game:
- Fixed inventory issues.
- Implemented randomly generated "taxi", which allows the player to move once (instantly) to the base.
- Added 3 face masks that give certain bonuses to the player!
- Added 3 types of armor, in order to reduce the damage received from the zombie attacks!
- Implemented interface to visualize the remaining strength of the armor.
- Fixed a bug with the fire of the player.
- Added in the generation, where the player can "dig", and get a few useful items! (And can and not will find).
- Added a boat for which the player will look for spare parts to sail it to the rest of the survivors. If you find spare parts, then he doesn't have to be in the game for 30 days. It's an alternate ending, so to speak. Objects, logic and interface are implemented.
- Created a beautiful trailer showing the background of the game
- Added hints for the player in the survival book
- Added achievements to the survival book
- Implemented a system of remuneration for achievement.
- Added the ability to view information about the item in the inventory.
- Added" Non-walking " zombies that can't move. Are killed with one strike / shot being fired. And inflict damage if is near with them.

In addition, the game had a lot of other changes, which are now no longer remembered) The project is in active development) View additional trailer, which will show the background of the game: Like_Yellow: