Hello Martians! Thanks for joining us on Mars for Season 2! We appreciate all the feedback we have received and we are planning some fixes to a few issues that you may have experienced. Below you will find the bug, question or statement in bold. and The way we plan to handle or resolve the issue will be indented and in italics. If you have any issues or find any bugs, please see the link at the end of this post.
BUGS
Attachments repair weapon durability.
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• Thank you to user Xero1320 for the video demonstrating the issue. Confirmed bug.
Spamming pick up buttons gives you multiple items.
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• We have confirmed this is a visual bug only. Players spamming pick up will show multiple pickups. Opening your inventory will confirm that you received the intended amount. Confirmed visual bug.
Supply trackers randomly changing location when entered into a storage container. A lot of times the spawn is off map.
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• Two separate issues are happening here. First the tracker changing its location every time it’s placed in and outside of a storage container. Bug confirmed.
• The tracker is sometimes not showing the correct feedback when you arrive at your shown location (little green light) but it is possible to dig up your items if you are in the correct spot. The tracker is simply not showing you the location (but it isn’t off the map). Bug confirmed.
You can dismantle devices from outside a base and through a wall.
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• Confirmed issue. Likely due to recent building optimization changes. Set to high priority fix.
Misfire not having enough feedback (audio etc.)
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• Confirmed Misfire is not playing its audio feedback. Visual feedback is there (black smoke).
Server names are too long.
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• We will reduce the name size. Use MoM instead of Memories of Mars. We will also make the official server icon (to prove it’s an official server) more visible. For those who don’t know what the icon is. In the server browser there is a corporal rank logo to the left of the name, this shows it’s an official server.
Server CCU is 64, not 40?
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• This will be resolved around 1500 CEST today. All official servers will be set to 40 as planned.
The text and the images in the news section of the main menu are not centered correctly.
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• To be reviewed.
BALANCE
Misfire ammo rates are so frustrating
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• We will reduce the rate from 15% to 5%. Potential this mechanic gets remove if FMJ can get something ‘sexy’ to make you want it.
Difference in Damage between weapons as a distinguisher.
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• Design will switch its approach to linear damage progression. A tier 3 weapon will always do more damage, shot for shot than a tier 2 weapon, which does more damage than a tier 1.
• Using totally random numbers as an example. In the current balance.
A Tier 1 pistol does 50 damage. Tier 2 50 and tier 3 50 as well, per shot. Their fire rates however are different meaning a Tier 1 pistol shoots every 0.35 seconds. Tier 2 0.3 and Tier 3 0.25. That is the current balance.
• New balance will have Tier 1 pistols doing 50 damage. Tier 2 doing 70 damage and tier 3 doing 95 damage per shot. The rates of fire would remain 0.35, 0.3, and 0.25.
• These changes will affect all weapons and they will follow a similar thought process.
Massively reduced amounts of loot. Whole hotspots not having loot.
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• Game design is reviewing the loot spawner and will increase spawn rates (both enemies and loot) where it is required.
• Remember that loot in general will be scarcer than Season 1 due to the amalgamation of players across multiple servers.
SYSTEM CHANGE REQUIRED
Abilities not saving between PvP and PvE (just PvP to PvP).
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• This was never our intention and is currently being investigated. We know it is due to PvE and PvP data being separate. Our goal going forward will be for players to only level their character once. Your progression will carry across with you between all official servers. The thought process being we want to provide players with as many options and possibilities to play how you want to play, in the moment. When we have more information regarding timings we will update everyone.
• Regardless of when this will be implemented, everyone who has made a character during season 2 will be receiving in-game compensation in the form of flops. Make sure you have created a character and left the cloning facility. More information about this specific compensation coming soon. Compensation is also planned for the earliest opportunity.
Memory lab not available on PvE servers.
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• Same issue as above. Same compensation scheme will cover this.
As always, be sure to let us know if anything is acting strange or if you find any bugs and you can post them here: https://steamcommunity.com/app/644290/discussions/3/
Feel free to leave your questions and suggestions here so we can provide more info in the coming weeks. And, as usual, head to discord for direct interaction with Devs and mingle with the Martian community --> https://discord.gg/7c6rvnv
Kind Regards,
The Limbic Dev Team.
For a detailed breakdown of Season 2 click here!
And if you missed patch notes for S2, you can read about it here.
