This week, we have a lot of small fixes, including:
- Support for Steam Cloud.
- Added the first set of fixes to the birds; including improved flocking, animation and behaviours while in flying state.
- Frame rate is now capped in case vsync is not working properly.
- Window size and display index is now stored between runs, in case you run the game windowed or have more than one monitor.
- Small bug fixes and tweaking of avatar behaviour.
A couple of weeks ago, we told you we are remaking the level structure. Unfortunately, that's taking a little bit longer than anticipated. The current estimate is that we'll have it out around December 1st.
We are also working on Steam Workshop support. Avatar sharing will land first (probably next week), and then level sharing some time after the new level editor comes out.
Gorm,
Team Fugl