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Steam Workshop Support is live now!

Most importantly, we have implemented the first version of our Steam Workshop support. Steam workshop has a huge number of features, so will be expanding and improving the implementation as we get feedback from the community.

Once the new version of the much-talked about level editor arrives, we will also add workshop support to that.

Here is a youtube video giving an introduction to the workshop implementation.

We do also have a number of other fixes in this build, so here is the complete list:

  • Initial Steam Workshop integration with the avatar editor
  • Removed simulate button in the avatar editor
  • Fixed pose resets in the avatar editor
  • Fixed non-responsive ui in the avatar editor
  • Fixed bug where setting avatar morph speed didn't work
  • General Performance boost when no editor ui is visible
  • Fixed classic mode giving black screen on Windows & Linux
  • Added support for anti-aliasing on Windows & Linux
  • Added support for variable vsync on Windows & Linux
  • Added support for unicode characters in file system folder and file names
  • Remember window resolution when exiting application
  • Remember which display the game ran on, for setups with multiple monitors
  • Fixed crash related to multi-threading
  • A number of smaller fixes